ESO: Three New Minotaur Enemies Have Joined The Fray

The Elder Scrolls Online’s new addition pack, Horns of the Reach, was announced in August. If you say “I can not wait that long”, you can try the additional package this week on PTR servers.

With the additional package, two new dungeons and PvP maps are added to the game. However, there will be some changes in the game. These additional minotaur-paced players will be able to play two new dungeons named Bloodroot Forge and Falkreath Hold in normal and veteran mode. There are also new in-game innovations such as a new additional pakette, cuts in progress at the raft, Guild invitations history, and stockpile of Union points. With the new 4v4v4 PVP mode, the Horns of the Reach DLC seem to satisfy PVP fans.

The “Horns of the Reach” dungeons (Bloodroot Forge and Falkreath Hold) are definitely in the DLC-difficulty category, and more in line with the overall power of the White-Gold Tower than, say, Fungal Grotto.

Many “trash mobs” are familiar enemies to long-time players by now – the humanoid enemies that mimic a player class and pose a medium threat are still around, and have added a Warden substitute equipped with a bow, Cliff Screecher, and Insect Swarm to their ranks.

The truly dangerous members of the Dreadhorn clan are apparent soon enough, however, as three new Minotaur enemies have joined the fray.

Dreadhorn Wallbreakers, wield massive axes and can easily one-shot squishier party members on Normal – and tanks on Veteran. Block or dodge roll the heavy attacks, but otherwise just treat them like the gigantic damage sponges that they are.

Dreadhorn Tramplers also boast the capability to destroy a player – though mostly only in Veteran mode. Sidestep or block their bull rushes and avoid the flames.

Earthbinders are an upgrade on their human allies most of the time, and do many of the same things, but also boast the ability to damage shield themselves. These minotaur mages also create massive delayed AoEs in the form of magma rocks that burst from the ground – and then burst into the air for massive bleed damage.

Lastly, the dungeon design in this DLC makes “grouping” clusters of enemies together to lay down the Area of Effect damage a bit harder than usual. Whether you’re in the woodlands out front or the urban environment of Falkreath Hold itself, be prepared to defend against enemies coming from multiple sides and elevations throughout, or your party will be burning Soul Shards faster than you can say.

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The Elder Scrolls Online: What We Will Meet In Horns Of The Reach

On the Elder Scrolls Online website, the official announcement of Horns of the Reach. If you have not read the previous news about the game, then you will find that it will be another addition to the paid DLC (to buy for a buck or crown) which we will see next month. We do not know when exactly.

What do we get

  • Two new dungeons: Bloodroot Forge and Falkreath Hold
  • A new map for Battlegrounds (4vs4vs4): Arcane University
  • New houses
  • New equipment for homes
  • Currency improvements, new features in the guild and the ability to cancel battle trait

In addition to the Horns of the Reach this year we will be launching yet another DLC – Clockwork City. This “extension” will feature the Elder Scrolls Online (more than 10 hours of adventure), which is the best MMO in the world, which is not really an MMO (“It turned out that ESO is not an MMO game”). Premiere in the last quarter, that is, between October and December.

The Elder Scrolls Online Original Overview

The Elder Scrolls Online is one of my favourite MMOs ever made and there is a reason for that. Its massive open world, quests system, and let us not forget the fantastic Tamriel One levelling system that lets you play with whoever you want regardless of level and alliance. But things were not always like this as it has taken Bethesda a few years to get the game to the standard it is today.

When we first got the game it was firstly a subscription-based game which meant that you had to pay around R200 a month to play it. But that was not the only issue. The game lacked a real MMO experience with grinding being torture, bugs plagued the experience and the PvP-based content was a hot mess being unbalanced and full of server issues.

Luckily a year later when the game released on console as the “Tamriel Unlimited” experience, Bethesda dropped the paid model for a free-to-play game with an option to pay for a special ESO Plus service that grants players extra DLC. It took a long time, but I do still regret pre-ordering it at launch and then yet again paying for it every month.

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Hot ESO PvP Event Lead To Servers Overflowing

Shortly after the start of the big PvP event in The Elder Scrolls Online, overflowing servers and other problems arose – much to the annoyance of the players.

On July 20, 2017, the developers of the MMO The Elder Scrolls Online launched the large PvP event “Midyear Mayhem”. But what really should be a great experience for the players, developed quickly to an annoyance.

Shortly after the kick-off for the event, the complaints of the fans piled up: overcrowded instances of Cyrodiil, partial massive lags, long waiting times as well as disconnections caused many players a dash. Sometimes they were not even able to get into their home campaign.

The developer Zenimax Online responded relatively quickly and introduced additional campaigns. However, they were not very well received by the players. The comprehensible reason: with the campaign already started, certain bonuses are connected.

With a small update last Monday, the developer’s next attempt was to relax the situation: Within the framework of a small update, players were given the opportunity to choose a new home or guest campaign free of charge.

PvP campaigns are available as soon as a character reaches Level 10 in The Elder Scrolls Online. Then the players have to decide for a campaign in the Alliance war. They collect points and represent their Alliance. If you need ESO gold or power leveling in game recently, you will want to join in our activity to get the 5% off code and buy cheapest ESO gold on ESO-GOLD. Just mark the time and join in our activity on time.

The Patch Brings Updates To ESO Imperial City DLC Game Pack

Lately, one of the big updates in The Elder Scrolls Online is the new patch v1.8.1.0 for Xbox One. The incremental patch brings not only a number of improvements for the Grouping Tool and Battlegrounds queueing, but also fixes involving the Warden class, the Halls of Fabrication Trial, quests, general gameplay, and more.

The biggest changes in this patch is affecting PvP and Battlegrounds:

  • The Almalexia (7 day No-CP) campaign has closed, and taking its place on Xbox One EU is Shor, a new 7-day CP enabled campaign.
  • Anyone previously assigned to Almalexia will be given a free home reassignment, and any leaderboard rewards will be granted if the campaign is mid-duration when shut down just as if it had completed naturally.
  • Added a new 10-49 Grab Bag queue for Battlegrounds.
  • You will now receive more XP for finishing Battlegrounds.

There also an update in the Imperial City DLC Game Pack: When reviving to a Cyrodiil Keep from Imperial City, you will now actually be sent to the Keep rather than reviving in place or falling to your doom.

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The Elder Scrolls Online Horns Of The Reach DLC Will Take Place In August

The Elder Scrolls Online, a new addition to the expansion pack, the Horns of the Reach, the Internet world will take place in August was announced. There is no exact date for the release of the game.

With the new expansion pack, the game comes with two dungeon and arena maps. Other than these, of course, there will be minor changes in the vote. In this expansion package, under the name of Minotaur theme, players will play the new dungeon map in normal and veteran mode with the two characters created by the names Bloodroot Forge and Falkreath Hold.

Apart from that, there are innovations in the new expansion package, such as cancellation of research project mid-way, Guild Invite History and update to the currency system, waiting for us. With the new 4v4v4 duel mode, the Horns of the Reach expansion pack seems to satisfy enough for the duel servers. Before you get the game, you can watch guide videos on the internet. You can get new tactics and strategies. You will be one or two steps ahead of the other players in this game at the beginning of the game.

ESO Plus Provide You Daily Dwarden Crown Crates

Recently, MMORPG developers The Elder Scrolls Online are preparing to launch an event for everyone who wants to try the game or return to it. From the evening of 4 to 9 July, the “ESO Plus Bonus Event” will be held. During the event, any player who has not visited Tamriel for a long time will be able to go to the game store and get a free trial subscription.

ESO Plus will provide you with temporary access to all add-ons, unlimited storage for crafting materials, double Bank space for your account, costumes, Furnishings and Collectibles space, 10% to the experience gained, gold and more. Morrowind, unfortunately, is not included in the free access. Present subscribers ESO Plus are also invited to the holiday. For each entry during these days you will receive five Dwarden Crown Crates. Of these, you can get valuable awards – mounts, pets costumes, consumables, etc.

The Elder Scrolls Online: Morrowind In Single Mode

If the player has spent a lot of time playing role-playing games, chances are he or she has greatly improved their individual adventures skills, and those skills will also apply to the massive multiplayer universe of The Elder Scrolls Online, and especially to the recent TESO: Morrowind.

Here are seven tips for solitary players in Morrowind:

1. Playing With Class
To play Morrowind you have to create the appropriate character for the task. For example, it is interesting to take into account the new class that comes with Morrowind: the Warden, one of the most entertaining options for individual play for two reasons. The first, because some of their offensive abilities can be improved so that they also give them defensive advantages, such as healing or resilience. And the second, because very early in the adventure the Warden will have the opportunity to unlock the Feral Guardian ability, which provides the ability to summon a bear that fights next to the player, so even in the individual game, the player You do not have to be alone.

2. Orientation
Morrowind is big and packed with new and interesting places to explore. However, even if half the fun is provided by the trip, it can sometimes be dangerous to travel alone. There are some useful ways to travel that will be interesting for those who do: First there are the Silt Striders, huge insects that are domesticated to take travelers from one city to another, which will allow shortcuts to most of the major settlements in Vvardenfell. Some cities also have shipowners who can quickly take the player to other ports. And then there are the Wayshrines, a portal that allows teleportation between one temple and another.

3. Missions
From a slave rescue from a corrupt government to destroying the entire island of Vvardenfell from destruction, Morrowind is well loaded with missions, all of them important and complex, in which the individual player can participate. In addition completing missions will provide the player with top quality equipment objects that will be especially useful for solo players who do not have a group to exchange items with.

4. Equipment
Traveling alone through the unexplored regions of Vvardenfell will mean that the player will not have anyone to keep your backs. Therefore, it is better to have the necessary tools to face any situation, and to collect all the objects that the player finds in his path. Weapons and armor can be sold, or even dismantled and obtained raw materials and ingredients can be converted into potions and foods to sell or save for later consumption.

5. Ride Big Mount
The mounts are especially useful for solo play, they serve to travel great distances quickly, to escape from difficult situations, and to increase the capacity of load.

6. Improvements
Food and drink may temporarily increase the player’s reserve of magic, health or stamina. Potions can increase damage, stamina, speed or invisibility.

7. Getting Extra Help
If the player needs extra help, chances are the Crown Store will have what it needs. From repair kits to powerful healing potions, from nutritious meals to scrolls that help you level up faster, from soul gems to potions, the Crown Store has everything you could need or want.

The Elder Scrolls Online: Morrowind is now available on PC, Xbox One and PlayStation 4.

The Elder Scrolls Online Overview Of Morrowind

It’s been over three years since the release of The Elder Scrolls Online. After the turbulent beginnings, mixed opinions of players and building a solid community, it’s time for a new addition. At the beginning of June, Morrowind saw the expansion of the “Morrowind”, which uses the years of change and effectively tries to encourage new, uninitiated players.

The creators decided to gain publicity by playing the most popular card game developer recently. They used the old, proven nostalgia, reminding the veterans of Morrowind’s beautiful times. That is why the story throws us straight to the docks of Vivec City, just south of the active volcano of Vvardenfell Island. We are quickly acquainted with the main thread – the powerful ruler has lost his powers, and the whole area is in danger. As it usually happens, the fate of the locals rest on our hands, anything from us wants, and our hero is the only one who can save Vvardenfell.

The Elder Scrolls Online, after a dubious start, has gained a very stable market position in recent years. MMORPG veterans are no longer waiting for a real competitor for World of Warcraft, but ZeniMax Online Studios has managed to survive unlike the dozens of titles that scroll through the list of the most anticipated MMOs of the past year. ESO has gained a large number of fans and active community, some time probably somewhere between Final Fantasy XIV and Black Desert. Console version should be the best confirmation of the current state of things.

“Morrowind” consistently continues the recent trend in The Elder Scrolls Online to encourage more novices to play. As a result, the most powerful aspects of the latest addition are the skill line and narration. A recent change in the entire quests system was the removal of the level restrictions for all sites. Each task, opponent and activity in the game automatically correspond to our current character level. You no longer have to look for guides, go back to level up, or control yawn when the monsters are getting too weak. We got a real open world without limits. Thanks to this Morrowind we can enjoy from the very beginning, and the newly created character immediately lands in Vvardenfell.

The transition of the new add-on gives the impression of a solid singleplayer. Sleekly written dialogues, English dubbing of all tasks and a very faithfully reproduced climate are enjoyed for the next hours consumed in Morrowind. Finally, we have found ourselves in MMO tasks that will not only be a pain on the road to maximum levels. Quests have their own character, the plot can intrigue, and the secrets discovered have aroused the emotions. The creators also took care of the appropriate variety in the executed orders. Sometimes we need to provide some information through the entire map, another time quietly sneak into the enemy’s headquarters, and occasionally even simple and pleasant puzzles await us.

An equally friendly approach to an inexperienced player makes a new class. The Warden looks like a character created to make people aware of the strongest aspects of the ESO system. In this case, each skill tree is responsible for quite different roles. Animal Companion focuses mainly on injuries, inviting friendly beasts to fight, Green Balance can heal and provide temporary strength to allies, and through the shields and defensive abilities of Winter’s Embrace we become a tank. Most importantly, everything can be combined. There are no restrictions on what skills to wear, the armor or armor we wear.

The aspects that have raised the most doubts from the beginning remain unchanged. First and foremost, ESO does not look like a multiplayer in its early stages, let alone any “massive”. Vvardenfell, of course, is called desolate, because other players regularly scroll through our quests, but there is no greater interaction. Performed tasks occasionally throw us in the kind of dungeons. Most often we have to enter a cave and pass through it, defeating several opponents, to finally reach the interaction that completes the task. Most of these small sites face no challenge and the presence of players does not bring anything. There are some subtle notices about the game we found.

The second major drawback is the tedious battle system. The controls have been fortunately adapted to the capabilities of the PS4 controller and do not cause any problems. Skills go to the next level and they change names or their destiny, but they do not multiply in our eyes. ESO is far to clutter, as can be seen from the console version of Final Fantasy XIV: A Realm Reborn. However, there is still some engagement in the fight. The skills are not spectacular, and the first few dozen hours is limited to pressing just a few buttons. On the occasion of the subsequent PvP, of course there is the question of positioning and exploiting opportunistic occasions, which makes the fight more exciting. By that time, however, he leads a long way, and before falling asleep only rescues the storyline and the diverse world.

Morrowind is a great addition. The creators decided to attract veterans by the name and place of action, while providing adequate resources for those not yet familiar with The Elder Scrolls Online. For a fresh player, Morrowind is a one-man adventure in a solidly drawn, interesting universe full of characters that arouse real interest. At Vvardenfell you really can soak. There was only a deeper idea to refresh the combat system and an occasional reminder that we are still dealing with an MMORPG.

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The Elder Scrolls Online: Upgrade For The Xbox Scorpio Confirmed

According to a recent announcement by Zenimax Online and Bethesda Softworks, the online scrolling game “The Elder Scrolls Online” is tailored to the Xbox Scorpio. A fitting update will be released later this year.

Only shortly after the official announcement of the PlayStation 4 Pro last year, numerous developers and publishers came to the floor and pointed out that they will be upgraded their games. A similar trend is currently on the Xbox One.

It is well known that Microsoft will make nails with their heads at the end of the week, and will be giving further details about the Xbox Scorpio at the in-house E3 press conference, which starts on Sunday at 11 pm. Information on the final name or design of the platform, the price and, of course, the launch date are expected.

The Elder Scrolls Online: Zenimax Online Announces Xbox Scorpio Patch

In response to the forthcoming unveiling of the Xbox Scorpio, the leaders of Zenimax Online and Bethesda Softworks promised a patch to match the in-house fantasy online game “The Elder Scrolls Online” to the Xbox Scorpio. According to official data, this will be published this year.

“I think we’re going to be in for the same kinds of things that we did with the PS4 Pro, so visual stability will be up there. We’ll probably have the same types of visual bells and whistles,” one company spokesman said.

Whether the additional performance against the PlayStation 4 Pro on the Xbox Scorpio will bring further improvements with it, Bethesda Softworks did not want to confirm so far. It is very necessary for you to make money in game to prepare for The Elder Scrolls Online: Morrowind. However, you can buy ESO gold cheap on ESO-GOLD if you don’t have enough time to make money.